<html>#2855: NoiseX: Improve noise generation in CarpetX
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<tr><td style='text-align:right'> Reporter:</td><td>Lucas Timotheo Sanches</td></tr>
<tr><td style='text-align:right'> Status:</td><td>open</td></tr>
<tr><td style='text-align:right'>Milestone:</td><td></td></tr>
<tr><td style='text-align:right'> Version:</td><td></td></tr>
<tr><td style='text-align:right'> Type:</td><td>enhancement</td></tr>
<tr><td style='text-align:right'> Priority:</td><td>minor</td></tr>
<tr><td style='text-align:right'>Component:</td><td>EinsteinToolkit thorn</td></tr>
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<p>Comment (by Roland Haas):</p>
<p>In today’s ET call Lucas mentioned that that even when specifying the explicit random number generator different STL implementations are not required to produce the same sequence of numbers even when given the same seed.</p>
<p>--<br/>
Ticket URL: <a href='https://bitbucket.org/einsteintoolkit/tickets/issues/2855/noisex-improve-noise-generation-in-carpetx'>https://bitbucket.org/einsteintoolkit/tickets/issues/2855/noisex-improve-noise-generation-in-carpetx</a></p>
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