<div dir="ltr"><div class="gmail_extra"><div class="gmail_quote">On Mon, Dec 2, 2013 at 3:16 PM, Ian Hinder <span dir="ltr"><<a href="mailto:ian.hinder@aei.mpg.de" target="_blank">ian.hinder@aei.mpg.de</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div class="im">> This can sometimes be difficult to make work. In some cases one has to<br></div><div class="im">
> build on a compute node (e.g. when some libraries are only installed<br>
> there, e.g. GPU-related libraries - this is currently the case for<br>
> instance on supermike). However, compute nodes might not be able to make<br>
> connections directly to the Internet, or there might be policies against<br>
> it.<br>
<br>
</div>Right; it can be done on the head node instead, and used by the build process on the compute nodes.</blockquote><div><br></div><div>For machines that have this issue, SimFactory should be able to know about it and ensure the necessary library tarballs are available at job submission time. </div>
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