On 7 Mar 2019, at 07:40, Antoni Ramos Buades <antoniramosbuades@gmail.com> wrote:
Hi,
Roland you are right it is forming and destroying a common box each time the outburst of noise happens. Do you know how one could get rid of this noise, or if there are some parameters of Carpet which one could add to the parameter file to avoid such a behaviour?
which, with the default of 0.9, means that the number of points in the single enclosing region is greater than 1.11 times the number of points in the original regions. The logic for this is that having lots of regions means lots of faces, edges and corners, and more communication and prolongation, which can affect performance and might also be undesirable due to creating numerical error features such as reflections. On the other hand, the single enclosing region will contain more points, and hence will be more expensive to evolve. min_fraction allows you to decide how many extra points you are willing to evolve, for the sake of having only a single box. If there would be more than 1/min_fraction times the number of points by combining, the code does not combine.min_fraction * combined_size > regions_size
CarpetRegrid2::min_fraction = 1