Hi
I have been having problems running on Stampede for a long time. I
couldn't get the latest
stable ET to run because during checkpointing, it would die.
OK that's very interesting. Has something changed in the code related to how checkpoint files are written?
I had
to backtrack to
the Orsted version (unfortunately, that has a bug in the way the
grid is set up, causing some of the
intermediate levels to span both black holes, wasting a lot of
memory).
Even with
Orsted , stalling is a real issue. Currently, my "solution" is to
run for 4 hours at a time.
This would have been OK on Lonestar or Ranger,
because when I chained a bunch a runs, the next in line would
start
almost right away, but on stampede the delay is quite substantial.
I believe Jim Healy opened
a ticket concerning the RIT issues with running ET on stampede.
I think this is the ticket:
https://trac.einsteintoolkit.org/ticket/1547. I will add my information there. The current queue wait time on stampede is more than a day, so splitting into 3 hour chunks is not feasible, as you say.
I'm starting to think it might be a code problem as well. So the summary is:
– Checkpointing causes jobs to die with code versions after Oersted
– All versions lead to eventual hung jobs after a few hours
Since Stampede is the major "capability" resource in Xsede, we should put some effort into making sure the ET can run properly there.