On 18 Jul 2012, at 15:57, Comer Duncan wrote:

Hi,

I am wondering exactly which (common) coordinate systems are 'deeply' supported in Cactus?  These days of course most use Cartesians.  I think I see reference to spher3D in various places but am not certain the extent to which spherical coords are fully supported.  Also, I see no mention to cylindrical coordinates.  So, I am asking for guidance about just what is the breadth of common 3D coordinate system support.  Can you please let me know?

Thanks very much.

I believe that for anything nontrivial, only 3D Cartesian coordinates can be used.