#1875: SetMask_SphericalSurface: retain mask -------------------------------------+-------------------------------------- Reporter: cott@… | Owner: Type: enhancement | Status: review Priority: unset | Milestone: Component: Other | Version: development version Resolution: | Keywords: -------------------------------------+--------------------------------------
Comment (by knarf):
I think I used the following for the case you describe:
{{{ AHFinderdirect::reset_horizon_after_not_finding[0] = "no" }}}
Would that also work for you (haven't tried now it this still resets the spherical surface)?
Otherwise: it would be good to add this as a (steerable) parameter, so users can choose between the old and the new mechanism. I could see the "new" mechanics even be the default, as this is most likely what a user wants.