#1238: implement buffer mask in CarpetEvolutionMask --------------------------+------------------------------------------------- Reporter: rhaas | Owner: eschnett Type: enhancement | Status: review Priority: minor | Milestone: Component: Carpet | Version: Resolution: | Keywords: CarpetEvolutionMask --------------------------+-------------------------------------------------
Comment (by hinder):
Ahem. That was not my intention! I have just looked at the code though, and I don't see anything particularly objectionable. Would it be useful to add a parameter controlling storage of the mask, so that people who don't want/need it don't have it taking up more memory? Probably best if someone who knows more about the internals of carpet reviewed it as well though. For example, I have no idea if the calculation of which points are "buffer points" is accurate. I had always thought that this was a very fuzzy concept.