On 18 Jul 2012, at 15:57, Comer Duncan wrote:
Hi,
I am wondering exactly which (common) coordinate systems are 'deeply' supported in Cactus? These days of course most use Cartesians. I think I see reference to spher3D in various places but am not certain the extent to which spherical coords are fully supported. Also, I see no mention to cylindrical coordinates. So, I am asking for guidance about just what is the breadth of common 3D coordinate system support. Can you please let me know?
Thanks very much.
I believe that for anything nontrivial, only 3D Cartesian coordinates can be used.